PlayStation game disc and console beside legal paperwork with a Mexico map in the background.

Sony faces antitrust complaint in Mexico over plan to end PlayStation disc manufacturing

GamingBy 3 min read

Published by The Daily Lens · Source: Eurogamer

Sony is set to face a formal antitrust complaint in Mexico over its decision to end PlayStation disc manufacturing by January 2028, extending the backlash to a policy critics say could reshape how players buy and access games.

Representatives preparing the complaint argue that phasing out physical PlayStation media may amount to anti-competitive and anti-consumer conduct. Their concerns center on what happens when a major platform owner pushes customers toward a digital-only marketplace that it largely controls, potentially reducing price competition and limiting purchasing options.

The challenge in Mexico follows growing scrutiny of Sony’s plan, which has raised concerns beyond the console business itself. Consumer advocates and industry observers have warned that eliminating discs could weaken the resale market, reduce access to discounted physical copies and leave players more dependent on Sony’s online store and pricing structure.

In markets such as Mexico, the issue also carries a broader access dimension. Physical games can remain important for players dealing with slower internet speeds, data caps or inconsistent connectivity. A shift to digital-only distribution could make major game releases harder or more expensive to obtain for some households, especially when large downloads and storage requirements are involved.

Those behind the expected complaint contend that Sony’s position in the PlayStation ecosystem gives the company unusual leverage over distribution. If physical manufacturing ends, they argue, consumers may lose one of the few remaining alternatives to direct digital purchasing through Sony-controlled channels. That, in turn, could affect how games are priced, promoted and preserved over time.

Competition and consumer concerns

Antitrust complaints typically examine whether a company’s conduct restricts competition or harms consumers through reduced choice, higher prices or unfair market control. In this case, the argument is likely to focus on whether ending disc production consolidates too much power over software sales within Sony’s own storefront and whether that creates practical barriers for third-party retailers and buyers.

Sony has not publicly responded in this report to the planned complaint in Mexico. The company has, however, been part of a wider industry shift toward digital distribution, subscriptions and downloadable content, trends that have steadily reduced the role of boxed games across the console market.

Even so, physical media remains important to many players for ownership, collectability, lending and long-term access. Critics of all-digital strategies often note that digital storefronts can remove listings, alter regional availability or tie purchases more tightly to account systems and licensing terms.

Whether the complaint in Mexico leads to regulatory action remains unclear. But the filing signals that Sony’s disc phaseout is no longer being debated only as a business decision or consumer preference issue. It is increasingly being framed as a competition question, particularly in regions where physical media still plays a significant role in access and affordability.

As the January 2028 target approaches, the dispute is likely to add pressure on Sony to explain how it plans to protect consumer choice while navigating the industry’s move away from physical formats.

Key questions

Why are Mexican representatives challenging Sony's plan?
They argue that ending PlayStation disc manufacturing could reduce competition, limit consumer choice and push players toward a more tightly controlled digital marketplace.
When does Sony plan to end PlayStation disc manufacturing?
According to the report, Sony plans to stop manufacturing PlayStation discs by January 2028.
SonyPlaystationMexicoAntitrustPhysical MediaGaming Industry

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Sources: Eurogamer

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